Designed by Antoine Bauza
Release Year: 2010 Complexity: Medium
👥 2-7 Players ⏰ 30-45 min 💸 ~$50 🔗 **Buy**
https://youtu.be/Gkgs3XDhv9I&list=UULFzb4Dlf9lWEHXwJEaFVprgw
7 Wonders is a card-drafting civilization game that will have you selecting cards over 3 ages to build your unique Wonder, invest in science and infrastructure, and war with your neighboring opponents. All turns are performed simultaneously, with each player selecting a card from their current hand to play, and then passing the remaining cards to the next player. Once all but the last card in each hand have been drafted, the Age ends and you compare your military power to the players on your left and right, distributing victory points based on the results. New hands are dealt at the beginning of each Age, and after 3 Ages the players will tally their final scores.

Each time you select a card in 7 Wonders, you can decide to play it for its effect, use it to build a stage of your wonder, or discard it for 3 coins. Many cards require you to have the matching resources to play, so collecting resource production cards is important for having more playable options. However, you can also pay either of your neighbors two coins to use one of their resource icons, and some cards can also be played for free if you have the prerequisite card from the preceding Age.
You are constantly faced with decisions like, “Do I take this card that immediately benefits me, or take this other card that will give me the potential of stronger options later?” If you can acquire a lot of money, you may be able to get away with fewer of your own resource cards. But be careful, if neither you nor your neighbors have a specific resource going into the late game, you may be locked out of playing any cards that require it. If you want to gain the powerful benefits from building your unique wonder, you know that, multiple times during the game, you will need to pass on the options in your hand to play a card face down. But when is the right time? Do you push your luck that a future hand will have worse options than your current hand?
While most of what your opponents are doing does not affect you directly, the sharing of resources, military battles, and overall strategies of your two neighbors give you plenty of reasons to keep an eye on what they are doing and take those variables into account whenever you select a card. Especially with abilities like the green technology cards that can multiply to huge totals if a player collects a lot of them, you don’t want to be the player that kept passing your neighbor the perfect cards for them to amass a ridiculous amount of points.
